At each turn a player empties one of his small pits and then distributes its contents in a counterclockwise direction, one by one, into the following pits including his own store, but passing the opponents store.
- If the last stone falls into a non-empty small pit, its contents are lifted and distributed in another lap.
- If the last stone is dropped into the player's own store, the player gets a bonus move.
- If the last stone is dropped into an empty, the move ends.
- If the move ends by dropping the last stone into one of your own small pits you capture the stones in the opponent's pit directly across the board and your own stone. The captured stones are deposited in your store. However, if the opponent's pit is empty, nothing is captured.
You must move if you can. If you can't a player must pass until he can move again.
The game ends when no stones are left in the small pits.
The player who captures most stones wins the game.
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